Sprite | Name | Effects | Starting Tier | Types |
---|---|---|---|---|
Alacrity | The first 5 times you Crit each fight, charge an item 2.0 / 3.0 second(s). | Gold | ||
Artillery Spotter | If you have 4 or fewer items, your items have +10 / 20% Crit Chance. | Gold | ||
Balanced Specialist | Your items have +5 / 10 / 15% crit chance if you have 2 or more medium items. | Silver | ||
Balanced Workout | You have +?Max Health for each Medium item you have. | Bronze | ||
Big Numbers | Your large items have +20 / 40% crit chance | Silver | ||
Bloodhound | The first time your opponent falls below half health each fight, Charge your items 1.0 / 2.0 / 3.0 / 4.0 second(s). | Bronze | ||
Bold Under Pressure | The first time you fall below half health each fight, Haste your items 2 / 4 second(s). | Gold | ||
Building Crescendo | When you use an item, your items gain 10 / 15% crit chance for the fight. Your items have 50% less crit chance. | Gold | ||
Burning Shield | Your rightmost item has +10 / 20 / 30 Shield if it is a Shield item and +3 / 6 / 9 Burn if it is a Burn item. | Silver | ||
Captain's Charge | The first time you use a Large item each fight, Haste adjacent items for 4 / 8 / 12 second(s). | Silver | ||
Closing Speed | Your rightmost item has its cooldown reduced by 4 / 6 / 8 / 10%. | Bronze | ||
Concentrated Defense | Your highest Shield item has +5 / 15 / 30 / 50 Shield. | Bronze | ||
Concentrated Firepower | Your highest damage weapon deals +5 / 15 / 30 / 50 Damage. | Bronze | Weapon | |
Concentrated Flame | Your highest Burn item has +4 / 7 / 10 / 13 Burn. | Bronze | ||
Concentrated Venom | Your highest poison item has +2 / 4 / 6 / 8 Poison. | Bronze | ||
Conflagration | When you use an item with Burn, that item gains 1 / 2 Burn for the fight. | Gold | ||
Coolant Leak | The first 10 times you use your rightmost item, freeze 1 item for 1 / 2 second(s). | Gold | ||
Deadly Eye | Your Weapons have +4 / 6 / 8 / 10% Crit chance. | Bronze | Weapon | |
Defender | You have +? / ? / ? / ? Health and your Shield items have their cooldowns reduced by 1 / 2 / 3 / 4 %. | Bronze | ||
Delayed Burn | Your slowest Burn item has + Burn. | Bronze | ||
Desperate Strike | While you have less health than your opponent, your items gain 15 / 25% Crit Chance. | Gold | ||
Dessert | Your rightmost item with Joy has + Joy. | Bronze | ||
Emergency Burn | The first time you fall below half health each fight, Burn 10 / 15 / 20 / 25. | Bronze | ||
Fiery | Your Burn items have +1 / 2 / 3 / 4 Burn. | Bronze | ||
Final Flame | Your rightmost Burn item has +4 / 6 / 8 / 10 Burn. | Bronze | ||
Finesse Weapon | When your Weapons gain Haste, if it already has Haste, it gains +6 damage. | Bronze | Weapon | |
First Degree Burns | Your Small Burn items have +1 / 2 / 3 / 4 Burn. | Bronze | ||
First Flames | The first time you use a Large item each fight, Burn 5 / 10 / 15 / 20. | Bronze | ||
First Strike | Your items have +30 / 50% Crit Chance. When you use an item, all your items lose 10% crit chance for the fight. | Gold | ||
Flanking Criticals | The first time you use a Large item each fight, Adjacent items gain 15 / 20 / 25% Crit Chance for the fight. | Silver | ||
Flanking Fire | The first time you use a Large item each fight, Adjacent items gain 7 / 10 / 13 Burn for the fight. | Silver | ||
Flanking Shots | The first time you use a Large item each fight, adjacent weapons gain 15 / 30 / 50 Damage for the fight. | Silver | Weapon | |
Flashy Mechanic | When you use a Tool, items adjacent to it gain 5 / 10% Crit chance. | Gold | Tool | |
Food Coma | When you use a food, slow it for 2 / 2 seconds and give it 10 joy for the fight. | Gold | Food | |
Frontal Shielding | Your leftmost Shield item has +5 / 15 / 30 / 50 Shield. | Bronze | ||
Frostfire | The first time you Burn each fight, Freeze an item for 3 / 4 / 5 / 6 second(s). | Bronze | ||
Frozen Flames | When your items gain Freeze, Burn 4 / 8 / 12 / 16. | Bronze | ||
Frozen Shot | When you use your slowest weapon, freeze a smaller item for 1 / 2 second(s). | Gold | Weapon | |
Grease Fire | When you use a tool, Burn 3 / 5. | Gold | Tool | |
Hearty | You have +? Max Health. | Bronze | ||
Heavy Firepower | Your slowest weapon has +6 / 18 / 36 / 60 damage. | Bronze | Weapon | |
Heavy Weaponry | Your Large Weapons deal +12 / 36 / 72 / 120 Damage. | Bronze | Weapon | |
Honed Arsenal | Your items have +% Crit Chance per Weapon you have. | Silver | Weapon | |
Honed Strike | When you Crit with an item, it gains +5 / 10% Crit Chance for the fight. | Gold | ||
Hot Spot | When you use your leftmost item, Burn 2 / 3 / 4. | Silver | ||
Immolating Spark | Your leftmost Burn item has +4 / 6 / 8 / 10 Burn. | Bronze | ||
Improvised Burn | When you Crit, your Burn items gain 2 / 3 Burn for the fight. | Gold | ||
Improvised Protection | When you Crit, your Shield items gain 10 / 20 Shield for the fight. | Gold | ||
Improvised Weaponry | When you Crit, your weapons gain 10 / 20 Damage for the fight. | Gold | Weapon | |
Initial Chill | The first time you use a Large item each fight, Freeze an item for 4 / 6 / 8 / 10 second(s). | Bronze | ||
Invigorating Cold | The first time you freeze each fight, Haste your items for 3 / 5 second(s). | Gold | ||
Iron Sharpens Iron | At the start of each fight, permanently give all your weapons +1 / 2 / 3 / 5 damage. | Bronze | Weapon | |
Keen Eye | Your items have +3 / 6 / 9 / 12% Crit chance. | Bronze | ||
Knife Tricks | When you use a weapon, reduce its cooldown by 5% for the fight. | Diamond | Weapon | |
Large Appetites | If you have 4 or fewer items, you have +? Max Health. | Gold | ||
Large Item Specialist | Your items have +5 / 10 / 15% Crit Chance if you have a large item. | Silver | ||
Left Eye | Your leftmost item has +5 / 10 / 15 / 20% Crit chance. | Bronze | ||
Left-Handed | Your leftmost Weapon deals +4 / 12 / 24 / 40 Damage. | Bronze | Weapon | |
Lefty Loosey | When you use your leftmost item, Haste an item for 1 / 2 second(s). | Gold | ||
Lifting | When you buy a Weapon, give your other Weapons +3 / 6 / 9 damage. | Silver | Weapon | |
Living Flame | The first time you fall below half health each fight, your Burn items have their cooldowns reduced by 50% for the fight. | Diamond | ||
Middle of the Pack | Your Medium items have their cooldowns reduced by 2 / 4 / 6 / 8%. | Bronze | ||
Mixed Message | When you use a non-Weapon item, a Weapon gains Haste for 1 / 2 second(s). | Gold | Weapon | |
Multi-Target Lock | Your Small items have +4 / 6 / 8 / 10% Crit chance. | Bronze | ||
Noisy Cricket | Your fastest weapon has +4 / 12 / 24 / 40 Damage. | Bronze | Weapon | |
Peaceful Eye | Your Non-Weapon items have +4 / 6 / 8 / 10% Crit chance. | Bronze | ||
Pole Position | Your leftmost item has its cooldown reduced by 4 / 6 / 8 / 10%. | Bronze | ||
Quick Defenses | Your Shield items have their cooldowns reduced by 4 / 6 / 8 / 10%. | Bronze | ||
Quick Fix | Your Non-Weapon items with cooldowns greater than 10 seconds have their cooldowns reduced by 1 / 2 second(s). | Gold | ||
Quick Freeze | The first time you Haste each fight, Freeze an item for 3 / 4 / 5 / 6 second(s). | Bronze | ||
Quick Ignition | At the start of each fight, Haste your burn items for 2 second(s). | Diamond | ||
Quick Protection | Your fastest Shield item has +4 / 12 / 24 / 40 Shield. | Bronze | ||
Quicken Weapons | Your Weapons with cooldowns greater than 10 seconds have their cooldowns reduced by 1 / 2 second(s). | Gold | Weapon | |
Re-Tooled | Your leftmost Tool has Multicast. | Diamond | Tool | |
Reaching the Summit | When you Freeze, your items gain +2 / 4% Crit Chance for the fight. | Gold | ||
Rear Shielding | Your rightmost Shield item has +5 / 15 / 30 / 50 Shield. | Bronze | ||
Red Envelope | When you buy this, gain 10.0 gold. | Bronze | ||
Right Eye | Your rightmost item has +5 / 10 / 15 / 20% Crit chance. | Bronze | ||
Right-Handed | Your rightmost Weapon has +4 / 12 / 24 / 40 Damage. | Bronze | Weapon | |
Scoped Shot | Your Medium items have +4 / 6 / 8 / 10% Crit chance. | Bronze | ||
Searing Blade | Your leftmost item has +10 / 20 / 30 Damage if it is a Weapon and +3 / 6 / 9 Burn if it is a Burn item. | Silver | ||
Second Degree Burns | Your Medium Burn items have +2 / 4 / 6 / 8 Burn. | Bronze | ||
Shatter | When you freeze, give your Weapons +10 / 15 damage for the fight. | Gold | Weapon | |
Slow Burn | Your slowest Burn item has +5 / 7 / 9 / 11 Burn. | Bronze | ||
Small Gains | You have +? / ? / ? / ? Max Health for each small item you have. | Bronze | ||
Small Item Specialist | Your items have +5 / 10 / 15% crit chance if you have 4 or more small items. | Silver | ||
Small Weaponry | Your Small Weapons deal +3 / 9 / 18 / 30 Damage. | Bronze | Weapon | |
Speed | Your items have their cooldowns reduced by 2 / 3 / 4 / 5%. | Bronze | ||
Standard Ordnance | Your Medium Weapons deal +6 / 18 / 36 / 60 Damage. | Bronze | Weapon | |
Steady Defender | Your slowest Shield item has +6 / 18 / 36 / 60 Shield. | Bronze | ||
Stout Fire | You have +? / ? / ? Health and your Burn items have their cooldowns reduced by 1 / 2 / 3 / 4%. | Silver | ||
Strength | Your Weapons deal +2 / 6 / 12 / 20 Damage. | Bronze | Weapon | |
Surrounded by Joy | The first time you use a Large item each fight, Adjacent items gain 15.0 Joy for the fight. | Silver | ||
Table Setting | Your leftmost Weapon has +20 / 40 damage. Your rightmost Weapon has its cooldown reduced by 5 / 10%. | Gold | Weapon | |
Tempering | When you use a weapon, give it +3 / 6 / 9 damage for the fight. | Silver | ||
The Best Defense | When you use a weapon, give weapons adjacent to it +4 / 8 damage for the fight. | Gold | Weapon | |
Third Degree Burns | Your Large Burn items have +4 / 8 / 12 / 16 Burn. | Bronze | ||
Tools of the Trade | When you use a tool, a Tool gains haste for 1 / 2 second(s). | Gold | Tool | |
Tracer Fire | When you burn, your items gain +2 / 3% Crit Chance for the fight. | Gold | ||
Vengeful Strike | Your Weapons' Cooldowns are reduced by %. | Silver | ||
Warrior | Your Weapons deal +1 / 3 / 6 / 10 Damage. You have +? Max Health. | Bronze | Weapon | |
Workin' Hard | Your weapons have + Damage for each Tool you have. | Gold | Weapon, Tool |